Profiles FOR Your Windows Games.
Each game is given a profile directory with it's name as the folder.
Each game is given a launcher-shortcut which uses the RJ_Linkrunner program to load the settings for that game.
alternate shortcuts to executables selected
link to the game
batch file to run the game with specified settings
Player keympper config files
Player keympper config files
Frontend/Mediacenter monitor configuration layout file
Monitor configuration layout file for the game
proxy script to launch the keymapper
Script to switch audio devices
Configuration file for RJ_LinkRunner
Free and open sourced. This is the preferred keymapper.
The version available for download is the last "free version". Xpadder is very versitile.
Free and open sourced but with imited support through RJ_LinkRunner.
The templates are designed to control the mouse and keyboard while holding the "back" button.
The Right analog stick controls the mouse.
The R-Stick Button is Left-click.
The R-Trigger Button is Right-click.
The L-Trigger Button is Middle-Mouse-Button-Click.
The A-Button is the enter-key.
The X-Button is the Shift-key.
The B-Button is the Alt-key.
The Y Button is the Ctrl-key.
The L-Shoulder(bumper) button is the Backspace-key.
The R-Shoulder(bumper) button is the Space-Key.
The D-Pad corresponds to arrow keys.
Holding the Left-Analog stick upwards for a few seconds will activate the Win-Key.
The game-quit button combination is Back+Hold + Menu-Button(ctrl + f12)
the game-reset button combination is Back+Hold + L-Stick-Button) (ctrl + f2)
The on-screen-keyboard is Back+Hold + guide (xbox) button. (alt+ctrl+f9)
The multimonitor tool will save the current monitor/s resolution/s of the current running game upon exit of the launcher.
Templates are copied to the profile and called upon during launch.
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This program will run after launching the game executable.
Executable-Aware programs such as trainers or mods can be set here.
This program will launch before the game is exited.
A checkbox to wait until the exectuable terminates
Pre-Run programs are applications or scripts which can be set to run prior to the game's execution.
Post-Run programs are applications or scripts which can be set to run after the game's termination.
A checkbox to wait until the exectuable terminates
The order of the pre or post application can be identified as $This Prog$ in the feedback line beneath the dropdown.
SoundVolumeView can be downloaded and configured to create audio-configuration profiles.
A dropdown is provided to select an audio device.
Question: Android, Linux & MacOS?
Answer: eh... It works under wine, but pretty much windows only.
Question: I'm having trouble with a feature. It's a bug?
Answer: Create an issue on Github.com and I'll respond or